tag:blogger.com,1999:blog-16651676134524871982024-03-05T05:55:38.868-08:00TTAPS Quick ReferenceTTAPS is a Product of Applied Visions. Inc<br>A <a href="http://www.knowlengr.com"> Knowlengr</a> siteknowlengrhttp://www.blogger.com/profile/01857586646777639084noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1665167613452487198.post-85097826680591302962009-03-30T12:03:00.000-07:002009-04-29T08:22:58.706-07:00Tracks<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtplUZEM_3gH3j_OHBlEQCaBSdxsMiSDG1KHUEwqPl_wPWwQtrLl0F4gxbhaHxq-RskMI6XZFxSBL8gFiGZy38Tb57k0Rk1CU4dbLhxnjoeoiik7H-ke0C6WCrYDNR6cOWxe6I2bwgBiMd/s1600-h/track-list-panel-3-samples-merged.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 65px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtplUZEM_3gH3j_OHBlEQCaBSdxsMiSDG1KHUEwqPl_wPWwQtrLl0F4gxbhaHxq-RskMI6XZFxSBL8gFiGZy38Tb57k0Rk1CU4dbLhxnjoeoiik7H-ke0C6WCrYDNR6cOWxe6I2bwgBiMd/s320/track-list-panel-3-samples-merged.jpg" alt="" id="BLOGGER_PHOTO_ID_5330134149354560594" border="0" /></a><br /><br /><span style="font-size:78%;"><strong><br /><br /><br />DISPLAY</strong><br />From map, use "z" to toggle track list panel.<br /><br /><strong>INSPECT</strong><br />Place mouse on track, left-click while "q" depressed<br />Click desired affiliation (Frd, Hst, Neu, Unk) button<br />Highlight selected track to see details<br /><br /><strong>REMOVE</strong><br /><strong>Contents</strong> tab, then <strong>Clear All Tracks<br /><br /><br /></strong></span>knowlengrhttp://www.blogger.com/profile/01857586646777639084noreply@blogger.comtag:blogger.com,1999:blog-1665167613452487198.post-74159398078227657372009-03-30T11:38:00.000-07:002009-04-29T08:28:43.460-07:00Path- and Envelope-finding<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh_av76kUXnK66lKJH4YGN-PBADjLHc9GYXx9sgf1HyO7jVEq1ydVTYLzAbzxRtQgQE7fzbUJvCN1okX2_fSYfZbSbP6XniM56c-6s4NcpT2b8hNzGVGqsnDmeLsz741J3PN3x40qz5YOs/s1600-h/path-find-tab-start-loc-entry.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 77px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh_av76kUXnK66lKJH4YGN-PBADjLHc9GYXx9sgf1HyO7jVEq1ydVTYLzAbzxRtQgQE7fzbUJvCN1okX2_fSYfZbSbP6XniM56c-6s4NcpT2b8hNzGVGqsnDmeLsz741J3PN3x40qz5YOs/s320/path-find-tab-start-loc-entry.jpg" alt="" id="BLOGGER_PHOTO_ID_5330135601255442802" border="0" /></a><br /><br /><span style="font-size:78%;"><strong><br /><br /><br /><br />PATHFINDING</strong><br />Confirm that map contains road vector information<br />Open <strong>Path</strong> tab panel<br />Click <strong>Set Start Location</strong> button<br />Go to map, hold down "q" over desired location, left click<br />Click <strong>Set End Location</strong> button<br />Go to map, hold down "q" over desired location, left click<br />Click <strong>Find Path</strong><br />To remove, use <strong>Clear Path</strong><br /><br /></span><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMgQYJMb9jrGu8Xpd_LZLssD4vJiSmnOeZx84eWtLDsa_86Ljvsmm0ihM17ewGPtfbuZnrdaAyQ8onMYfBc8Z1ox5FYTRkG4lINQoevHxX4hDhqPbZbsu-DHv3dV93YgtcitbXjSN3xHmN/s1600-h/envelope-find-tab.jpg"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 84px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMgQYJMb9jrGu8Xpd_LZLssD4vJiSmnOeZx84eWtLDsa_86Ljvsmm0ihM17ewGPtfbuZnrdaAyQ8onMYfBc8Z1ox5FYTRkG4lINQoevHxX4hDhqPbZbsu-DHv3dV93YgtcitbXjSN3xHmN/s320/envelope-find-tab.jpg" alt="" id="BLOGGER_PHOTO_ID_5330135318145980418" border="0" /></a><br /><span style="font-size:78%;"><br /><strong><br /><br /><br /><br /><br />ENVELOPE FINDING</strong><br />Confirm that map contains road vector information<br />Open <strong>Envelope</strong> tab panel<br />Click <strong>Set Location</strong> button<br />Go to map, hold down "q" over desired location, left click<br />Select <strong>Range</strong> (time) and <strong>Avg Spd</strong> (speed)<br />Click <strong>Find Envelope</strong><br />To remove, click <strong>Clear Envelope</strong><br /><br /></span><span style="font-size:85%;"></span>knowlengrhttp://www.blogger.com/profile/01857586646777639084noreply@blogger.comtag:blogger.com,1999:blog-1665167613452487198.post-57845375078565367222009-03-30T10:46:00.000-07:002009-05-21T08:31:36.641-07:00Movement<span style="font-size:78%;"><strong>Fly Mode</strong> (moves the camera viewpoint)<br /></span><ul><li><span style="font-size:78%;"><em>Forward</em> "w" or wheel d-click or mouse forward, right button</span></li><li><span style="font-size:78%;"><em>Backward</em> "s" or mouse backward, right button depressed </span></li><li><span style="font-size:78%;"><em>Left</em> (left strafe) "a" or mouse right, right button depressed </span></li><li><span style="font-size:78%;"><em>Right</em> (right strafe) "d" or mouse left, right button depressed </span></li><li><span style="font-size:78%;"><em>Move faster</em> space bar + any Fly Mode movement command </span></li><li><span style="font-size:78%;"><em>Move even faster</em> "c" + any Fly Mode movement command </span></li><li><span style="font-size:78%;"><em>Move fastest</em> "v" + "c" + any Fly Mode movement command </span></li><li><span style="font-size:78%;"><em>Pitch up</em> mouse forward, left button depressed</span></li><li><span style="font-size:78%;"><em>Pitch down</em> mouse backward, left button depressed </span></li><li><span style="font-size:78%;"><em>Yaw left</em> mouse left, left button depressed </span></li><li><span style="font-size:78%;"><em>Yaw right</em> mouse right, left button depressed </span></li><li><span style="font-size:78%;"><em>Altitude up</em> mouse wheel backward (not depressed)<br /></span></li><li><span style="font-size:78%;"><em>Altitude down</em> mouse wheel forward (not depressed)<br /></span></li><li><span style="font-size:78%;"><em>Full Map (start over)</em> click Full button in camera pane </span></li><li><span style="font-size:78%;"><span style="font-style: italic;">Double click any mouse button</span> Zoom in fixed %<br /></span></li></ul><span style="font-size:78%;"><strong>Orbit Mode</strong> (moves the map instead)<br /></span><ul><li><span style="font-size:78%;"><em>Pitch down</em> mouse forward, left button depressed</span></li><li><span style="font-size:78%;"><em>Pitch up</em> mouse backward, left button depressed</span></li><li><span style="font-size:78%;"><em>Yaw left</em> mouse left, left button depressed </span></li><li><span style="font-size:78%;"><em>Yaw right</em> mouse right, left button depressed </span></li><li><span style="font-size:78%;"><em>Map up</em> mouse forward, right button depressed </span></li><li><span style="font-size:78%;"><em>Map down</em> mouse backward, right button depressed </span></li><li><span style="font-size:78%;"><em>Map left</em> mouse left, right button depressed</span></li><li><span style="font-size:78%;"><em>Map right</em> mouse right, right button depressed </span></li><li><span style="font-size:78%;"><em>Map forward</em> wheel double click</span></li></ul>knowlengrhttp://www.blogger.com/profile/01857586646777639084noreply@blogger.comtag:blogger.com,1999:blog-1665167613452487198.post-26636757193678756012009-03-27T14:25:00.000-07:002009-03-30T12:29:05.453-07:00Cursor-on-Target Mission Runner<p><span style="font-size:78%;"><strong>Purpose</strong> Generate time-sequenced CoT messages from XML into TTAPS scene</span></p><p><span style="font-size:78%;"><strong>Steps</strong> </span></p><ul><li><span style="font-size:78%;">Click <em>Load Mission</em>. Browse to CoT XML file. Open. </span></li><li><span style="font-size:78%;">Ensure TTAPS is also launched.</span></li><li><span style="font-size:78%;">Set clock multiplier via <em>X10</em> button (optional) </span></li><li><span style="font-size:78%;">Click <em>Run</em> to start, <em>Stop</em> to Pause, <em>Reset </em>button to start over.</span></li><li><span style="font-size:78%;">TTAPS scene will incrementally fill scene with entities.</span></li></ul>knowlengrhttp://www.blogger.com/profile/01857586646777639084noreply@blogger.com